Fantastic Contraption is a game played in a room-scale environment with hand controllers. It's the one thing we've shown consistently throughout development and in all of our trailers and teasers.
One limitation of the Oculus Rift virtual reality platform was the lack of room-scale tracking, but that has changed with release 1.15 of the Oculus App. The new version introduces full room-scale ...
Until early October, Oculus hadn't announced any plans to match the HTC Vive's mesmerizing room-scale mode of virtual reality, where there's no "right" way to face and your mobility is only limited by ...
The amount of space you have for your room-scale virtual reality play space may be a big factor in how well you perform in VR games. Accounts by top-scoring VR gamers suggest that if you increase the ...
Over the weekend, Oculus founder Palmer Luckey “Threw Oculus Sensors in opposing corners of this room for the hell of it,” replicating a ‘room-scale’ VR setup like the HTC Vive. The result? “Works ...
Room-scale games continue to represent something of a high-water mark for virtual reality development. There are many reasons that this is a great thing, of course - chasing the holodeck holy grail is ...
Disney Research has achieved room-scale ubiquitous wireless power delivery. That is, Disney has created a prototype living room where 10 objects—a smartphone, a lamp, a fan, an RC car, and more—are ...
When it comes to VR, a system is only as good as your tracking setup. A chief complaint for many current high-end VR systems is that they’re just too damn complicated. When the HTC Vive came out in ...
The Oculus Rift virtual reality (VR) system needs a few thing to perform its magic. There’s the headset, of course, along with the PC that provides the computing power. There are also sensors that ...
What size? It's the pressing question when designing your home, whatever element of it you're choosing. The interaction ...