With over five years experience in the gaming industry, Sharon has covered all kinds of gaming content from listcles to news on the latest events. She grew up with three older brothers who spent all ...
Should You Cut Coupe or Sonar from the Team in Dispatch Episode 3? Should You Have Dinner with Blazer or Movies with Invisigal in Dispatch Episode 4? Should You Reveal Your Identity to Z Team in ...
Letting your choices influence a narrative feels just as good as working on a game of your own. Games that allow players to choose and steer the course of the story freely are amazing in that no two ...
Many of our choices are swayed by subtle cues or so-called “nudges” from the environment. A well-known example of this phenomenon includes the layout of a cafeteria or supermarket. Placing an item at ...
This page of IGN's Mass Effect: Legendary Edition guide is all about Choices and Consequences, and what you need to know about them. Choices and Consequences are one of the primary mechanics that the ...
In case you hadn’t guessed, Choices is a game about - well - choices. Through a series of visual novel-styled narratives you build your character and guide their story through love, loss, and ...
The consequences of long-tail decisions do not peak at the moment of execution; they unfold gradually, compounding across years rather than quarters.
As the economic world becomes more complex and digitized, the role of technology should be to simplify—not money, but meaning ...
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