Debouncing button or switch inputs on microcontrollers can be a challenging problem for those first starting to program these devices. Part of the reason for this difficulty is that real-world buttons ...
Welcome to part three of “Interrupts: The Good, the Bad, and the Ugly”. We’ve already professed our love for interrupts, showing how they are useful for solving multiple common microcontroller tasks ...
The purpose of this module is to learn about the Arduino interrupt system. An Arduino tetherball game is created to illustrate the use of interrupts. You'll see that Interrupts are easy and the game ...
This paper will discuss design practices and guidelines that will maximize the efficiency of interrupts and interrupt handling in an embedded system IC. These practices can result in a smaller code ...
Just as you can often treat device registers as a memory-mapped struct, you can treat an interrupt vector as a memory-mapped array. In my last column, I suggested that you use casts sparingly and with ...
Stepper motors are mostly used for precise motion control of structures or axes for a distance. But what happens if we want to control time? We can answer this question with the bare motor rotation, ...
In a System-on Chip(SoC),a general interrupt process works as follows: Interrupt is triggered by a certain system event or interrupt source. Interrupt is detected by system’s peripheral module, which ...
Normal execution of a given software application is contained within the bounds of one program, or instruction stream. Such execution is provable, as well as traceable. However, system designers and ...
A computer cannot meet its requirements unless it communicates with its external devices. An interrupt is a communication gateway between the device and a processor. The allocation of an interrupt ...